Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Invasion of the Giants

UR · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker. III — The next Giant spell you cast this turn costs {2} less to cast.

Similar cards

Color identity:
NameManaTypeText
Urza's Armor 6Artifact If a source would deal damage to you, prevent 1 of that damage.
Scent of Brine 1UInstant Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
Simon, Wild Magic Sorcerer 2ULegendary Creature — Human Elf Shaman Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9 | Each player draws a card. 10-19 | You draw a card. 20 | Copy that spell. You may choose new targets for the copy. 1/1
Isolated Watchtower Land {T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
Old Fogey GGSummon — Dinosaur Phasing, cumulative upkeep {1}, echo {G}{G}, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 7/7
Jin-Gitaxias 3UULegendary Creature — Phyrexian Praetor Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. 5/5
Stealer of Secrets 2UCreature — Human Rogue Whenever Stealer of Secrets deals combat damage to a player, draw a card. 2/2
Foray of Orcs 3RSorcery Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sire of the Storm 4UUCreature — Spirit Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. 3/3
Diabolic Intent 1BSorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
Page 366