M:tG card similarity search
1G · Enchantment
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Name | Mana | Type | Text |
---|---|---|---|
Decree of Savagery | 7GG | Instant | Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. |
Guiding Voice | W | Sorcery | Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Battlegrowth | G | Instant | Put a +1/+1 counter on target creature. |
Dragon Blood | 3 | Artifact | {3}, {T}: Put a +1/+1 counter on target creature. |
Vastwood Fortification | G | Instant | Put a +1/+1 counter on target creature. |
Courage in Crisis | 2G | Sorcery | Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Common Bond | 1GW | Instant | Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature. |
Slip Out the Back | U | Instant | Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) |
Ley Line | 3G | Enchantment | At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice. |
Tempered Veteran | 1W | Creature — Human Knight | {W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. {4}{W}{W}, {T}: Put a +1/+1 counter on target creature. 1/2 |