M:tG card similarity search
1U · Creature — Human Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Invisible Stalker can't be blocked. 1/1
Name | Mana | Type | Text |
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Godo's Irregulars | R | Creature — Human Warrior | {R}: Godo's Irregulars deals 1 damage to target creature blocking it. 1/1 |
Burden of Proof | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives. |
Karlach, Tiefling Punisher | 1BR | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life. 4/4 |
Provoke | 1G | Instant | Untap target creature you don't control. That creature blocks this turn if able. Draw a card. |
Skywinder Drake | 2U | Creature — Drake | Flying Skywinder Drake can block only creatures with flying. 3/1 |
White Sun's Twilight | XWW | Sorcery | You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.) |
Labyrinth Raptor | BR | Creature — Nightmare Dinosaur | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2 |
Knight of the Tusk | 4WW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) 3/7 |
Veteran Cavalier | WW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Flooded Woodlands | 2UB | Enchantment | Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.) |