Card Codex

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17 May 2024: Card library updated.

Invocation of Saint Traft

1WU · Enchantment — Aura

Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

Similar cards

Color identity:
NameManaTypeText
Monstrous Carabid 3BRCreature — Insect Monstrous Carabid attacks each combat if able. Cycling {B/R} ({B/R}, Discard this card: Draw a card.) 4/4
Sanctifier of Souls 3WCreature — Human Cleric Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. {2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. 2/3
Wake the Dragon 4BRSorcery Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls." Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Daysquad Marshal 3WCreature — Human Soldier When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. 3/3
Protector of Gondor 3WCreature — Human Soldier When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. 3/3
Arcanum Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)
Verdant Embrace 3GGEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Bant Sojourners 1GWUCreature — Human Soldier When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) 2/4
Company Commander 2WBCreature — Human Soldier Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn. 2/4
Tectonic Fiend 4RRCreature — Elemental Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each combat if able. 7/7
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