Card Codex

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17 May 2024: Card library updated.

Invoke the Ancients

1GGGG · Sorcery

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Similar cards

Color identity:
NameManaTypeText
Ancestral Hot Dog Minotaur Stickers {TK}{TK} — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {TK}{TK}{TK} — Flying {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 8/6
Guiding Voice WSorcery Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Woeleecher 5WCreature — Elemental {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. 3/5
Common Bond 1GWInstant Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.
Banewhip Punisher 2BCreature — Human Warrior When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. 2/2
Dearly Departed 4WWCreature — Spirit Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. 5/5
Battlegrowth GInstant Put a +1/+1 counter on target creature.
Dragon Blood 3Artifact {3}, {T}: Put a +1/+1 counter on target creature.
Vastwood Fortification GInstant Put a +1/+1 counter on target creature.
Work a Double 2RRSorcery Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
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