M:tG card similarity search
12/U2/R · Legendary Planeswalker — Inzerva
[+2]: Draw two cards, then discard a card. [−2]: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2. [−4]: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." Loyalty 4
| Name | Mana | Type | Text |
|---|---|---|---|
| Keldon Raider | 2RR | Creature — Human Warrior | When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. 4/3 |
| Haunted Crossroads | 2B | Enchantment | {B}: Put target creature card from your graveyard on top of your library. |
| Forced Fruition | 4UU | Enchantment | Whenever an opponent casts a spell, that player draws seven cards. |
| Recalibrate | 1U | Instant | Return target creature to its owner's hand. If you've discarded a card this turn, draw a card. |
| Panicked Altisaur | 4R | Creature — Dinosaur | Reach {T}: Panicked Altisaur deals 2 damage to each opponent. 4/5 |
| Research | GU | Instant | Shuffle up to four cards you own from outside the game into your library. |
| Baleful Stare | 2U | Sorcery | Target opponent reveals their hand. You draw a card for each Mountain and red card in it. |
| Gríma, Saruman's Footman | 2UB | Legendary Creature — Human Advisor | Gríma, Saruman's Footman can't be blocked. Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. 1/4 |
| Staggering Insight | WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." |
| Nothic | 4B | Creature — Horror | Weird Insight — When Nothic dies, roll a d20. 1—9 | You draw a card and you lose 1 life. 10—19 | You draw two cards and you lose 2 life. 20 | You draw seven cards and you lose 7 life. 4/3 |