M:tG card similarity search
3W · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
Name | Mana | Type | Text |
---|---|---|---|
Earthlore | G | Enchantment — Aura | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. |
Cardboard Carapace | 5G | Enchantment — Aura | Enchant creature For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1. |
Midnight Covenant | 1B | Enchantment — Aura | Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." |
Dragon Fangs | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. |
Bloodshed Fever | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. |
High Ground | W | Enchantment | Each creature you control can block an additional creature each combat. |
Curse of the Fire Penguin | 4RR | Enchantment — Aura | Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature. |
Alpha Authority | 1G | Enchantment — Aura | Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature. |
Pursuit of Flight | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn." |
Binding Grasp | 3U | Enchantment — Aura | Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. |