Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ionize

1UR · Instant

Counter target spell. Ionize deals 2 damage to that spell's controller.

Similar cards

Color identity:
NameManaTypeText
Hullbreaker Horror 5UUCreature — Kraken Horror Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand. 7/8
Quarry Hauler 3GCreature — Camel When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 4/3
Reverberation 2UUInstant All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
Klement, Tempest Acolyte 1RWLegendary Creature — Tiefling Cleric Double strike Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target. 2/3
Decimator Beetle 3BGCreature — Insect When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. 4/5
Dramatist's Puppet 4Artifact Creature — Construct When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 2/4
Goblin Cratermaker 1RCreature — Goblin Warrior {1}, Sacrifice Goblin Cratermaker: Choose one — • Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent. 2/2
Cathedral Acolyte 1GCreature — Human Cleric Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2
Magnetic Web 2Artifact If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature.
Mordant Dragon 3RRRCreature — Dragon Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. 5/5
Page 245