M:tG card similarity search
· Land — Desert
{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards.
Name | Mana | Type | Text |
---|---|---|---|
Shatterskull, the Hammer Pass | Land | As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {R}. | |
Turntimber, Serpentine Wood | Land | As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {G}. | |
Ghoulcaller's Bell | 1 | Artifact | {T}: Each player mills a card. |
Sivriss, Nightmare Speaker | 3B | Legendary Creature — Snake Cleric Warlock | {T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) Choose a Background (You can have a Background as a second commander.) 3/3 |
Chill of Foreboding | 2U | Sorcery | Each player mills five cards. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Channel | GG | Sorcery | Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. |
Returned Centaur | 3B | Creature — Zombie Centaur | When Returned Centaur enters the battlefield, target player mills four cards. 2/4 |
Radiant Fountain | Land | When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}. | |
Hall of the Bandit Lord | Legendary Land | Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. | |
Wand of Denial | 2 | Artifact | {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. |