M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Nogi, Draco-Zealot | 1RR | Legendary Creature — Kobold Shaman | Dragon spells you cast cost {1} less to cast. Whenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying. 3/3 |
| Fledgling Djinn | 1B | Creature — Djinn | Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. 2/2 |
| Soratami Rainshaper | 2U | Creature — Moonfolk Wizard | Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/1 |
| Stoic Angel | 1GWU | Creature — Angel | Flying, vigilance Players can't untap more than one creature during their untap steps. 3/4 |
| Unyaro Griffin | 3W | Creature — Griffin | Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. 2/2 |
| Militant Angel | 3WW | Creature — Angel | Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4 |
| Story Seeker | 1W | Creature — Dwarf Cleric | Lifelink 2/2 |
| Regna, the Redeemer | 5W | Legendary Creature — Angel | Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. 4/4 |
| Absolute Law | 1W | Enchantment | All creatures have protection from red. |
| Spirit Away | 5UU | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying. |