M:tG card similarity search
1RW · Creature — Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.) 2/2
Name | Mana | Type | Text |
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Ghitu Encampment | Land | Ghitu Encampment enters the battlefield tapped. {T}: Add {R}. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) | |
Lashknife | 1W | Enchantment — Aura | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike. |
Glissa, the Traitor | BGG | Legendary Creature — Phyrexian Zombie Elf | First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. 3/3 |
Femeref Knight | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2 |
Aggression | 2R | Enchantment — Aura | Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. |
Mammoth Harness | 3G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. |
Wei Assassins | 3BB | Creature — Human Soldier Assassin | When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature. 3/2 |
Heavenly Blademaster | 5W | Creature — Angel | Flying, double strike When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. 3/6 |
Rally Maneuver | 2W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. |
Phalanx Leader | WW | Creature — Human Soldier | Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control. 1/1 |