M:tG card similarity search
4 · Artifact Creature — Dog
Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll. 1—9 | Iron Mastiff deals damage equal to its power to you. 10—19 | Iron Mastiff deals damage equal to its power to defending player. 20 | Iron Mastiff deals damage equal to its power to each opponent. 4/4
Name | Mana | Type | Text |
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Arc Blade | 3RR | Sorcery | Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it. Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Plague Rats | 2B | Creature — Rat | Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. */* |
Zilortha, Strength Incarnate | 3RG | Legendary Creature — Dinosaur | Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3 |
Circle of Protection: Art | 1W | Enchantment | As Circle of Protection: Art enters the battlefield, choose an artist. {1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage. {1}{W}: Return Circle of Protection: Art to its owner's hand. |
Spireside Infiltrator | 2R | Creature — Human Rogue | Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent. 3/2 |
Rolling Temblor | 2R | Sorcery | Rolling Temblor deals 2 damage to each creature without flying. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Furious Reprisal | 3R | Sorcery | Furious Reprisal deals 2 damage to each of two targets. |
Pinnacle of Rage | 4RR | Sorcery | Pinnacle of Rage deals 3 damage to each of two targets. |
Elder Mastery | 3UBR | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. |
Vertex Paladin | Creature — Angel Knight | Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control. */* |