Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ironclaw Buzzardiers

2R · Creature — Orc Scout

Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Dazzling Reflection 1WInstant You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
Whiteout 1GInstant All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Mogg Conscripts RCreature — Goblin Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2
Maulfist Doorbuster 3RCreature — Human Warrior When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters). Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. 4/2
First Come, First Served 1WEnchantment Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.
Assquatch 4RCreature — Donkey Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 3.5/3.5
Laccolith Warrior 2RRCreature — Beast Warrior Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn. 3/3
Fyndhorn Druid 2GCreature — Elf Druid When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. 2/2
Infernal Reckoning BInstant Exile target colorless creature. You gain life equal to its power.
Skyline Predator 4UUCreature — Drake Flash (You may cast this spell any time you could cast an instant.) Flying 3/4
Page 216