M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
Name | Mana | Type | Text |
---|---|---|---|
Mogg Squad | 1R | Creature — Goblin | Mogg Squad gets -1/-1 for each other creature on the battlefield. 3/3 |
Blazing Hope | W | Instant | Exile target creature with power greater than or equal to your life total. |
Prized Unicorn | 3G | Creature — Unicorn | All creatures able to block Prized Unicorn do so. 2/2 |
Argothian Enchantress | 1G | Creature — Human Druid | Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card. 0/1 |
Mannichi, the Fevered Dream | 2R | Legendary Creature — Spirit | {1}{R}: Switch each creature's power and toughness until end of turn. 1/2 |
Treacherous Link | 1B | Enchantment — Aura | Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. |
Evanescent Intellect | U | Enchantment — Aura | Enchant creature Enchanted creature has "{1}{U}, {T}: Target player mills three cards." |
Blight | BB | Enchantment — Aura | Enchant land When enchanted land becomes tapped, destroy it. |
Uncontrolled Infestation | 1R | Enchantment — Aura | Enchant nonbasic land When enchanted land becomes tapped, destroy it. |
Baneclaw Marauder | Creature — Werewolf | Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |