M:tG card similarity search
2R · Creature — Satyr
When Irreverent Revelers enters the battlefield, choose one — • Destroy target artifact. • Irreverent Revelers gains haste until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Elder Owyn Lyons | 2WU | Legendary Creature — Human Knight | Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) When Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand. 3/3 |
Fervent Cathar | 2R | Creature — Human Knight | Haste When Fervent Cathar enters the battlefield, target creature can't block this turn. 2/1 |
Surrak and Goreclaw | 4GG | Legendary Creature — Human Bear | Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. 6/5 |
Angelic Rocket | 8 | Host Artifact Creature — Angel | Flying When this creature enters the battlefield, you may destroy target nonland permanent. 4/4 |
Unlicensed Disintegration | 1BR | Instant | Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. |
Towering Thunderfist | 4R | Creature — Giant Soldier | {W}: Towering Thunderfist gains vigilance until end of turn. 4/4 |
Clam Session | 1UU | Creature — Clamfolk | As Clam Session enters the battlefield, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song. 2/5 |
Break Through the Line | 1R | Enchantment | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. |
Magnetic Flux | 2U | Instant | Artifact creatures you control gain flying until end of turn. |
True-Name Nemesis | 1UU | Creature — Merfolk Rogue | As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. 3/1 |