M:tG card similarity search
2R · Creature — Satyr
When Irreverent Revelers enters the battlefield, choose one — • Destroy target artifact. • Irreverent Revelers gains haste until end of turn. 2/2
Name | Mana | Type | Text |
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Blight Grenade | 4B | Sorcery | Destroy target creature. All creatures get -3/-3 until end of turn. |
Latulla's Orders | 1R | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. |
Tajic, Legion's Valor | 2RW | Legendary Creature — Human Soldier | Indestructible, haste At the beginning of combat on your turn, put a +1/+1 counter on Tajic, Legion's Valor. Then conjure a card with mana value equal to the number of +1/+1 counters on it from Tajic, Legion's Valor's spellbook onto the battlefield. It gains haste until end of turn and attacks this combat if able. 1/1 |
Sojourner's Companion | 7 | Artifact Creature — Salamander | Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.) 4/4 |
Reaper King | 2/W2/U2/B2/R2/G | Legendary Artifact Creature — Scarecrow | ({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. 6/6 |
Relic Barrier | 2 | Artifact | {T}: Tap target artifact. |
Deathless Angel | 4WW | Creature — Angel | Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7 |
Souvenir Snatcher | 4U | Creature — Bird | Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact. 4/4 |
Suleiman's Legacy | RW | Enchantment | When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. |
Scarwood Hag | 1G | Creature — Hag | {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1 |