M:tG card similarity search
4G · Legendary Creature — Spider
Reach Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control. 3/5
Name | Mana | Type | Text |
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Termagant Swarm | XG | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power. 0/0 |
Rampage of the Clans | 3G | Instant | Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. |
Tergrid's Lantern | 3B | Legendary Artifact | {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. {3}{B}: Untap Tergrid's Lantern. |
Sporoloth Ancient | 3GG | Creature — Fungus | At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token." 4/4 |
Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. |
Deadly Recluse | 1G | Creature — Spider | Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2 |
Kessig Recluse | 2GG | Creature — Spider | Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/3 |
Final Punishment | 3BB | Sorcery | Target player loses life equal to the damage already dealt to that player this turn. |
Mire Triton | 1B | Creature — Zombie Merfolk | Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1 |
Conclave Guildmage | GW | Creature — Elf Cleric | {G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. 2/2 |