M:tG card similarity search
1W · Enchantment
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Name | Mana | Type | Text |
---|---|---|---|
Updraft | 1U | Instant | Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Tide Skimmer | 3U | Creature — Drake | Flying Whenever you attack with two or more creatures with flying, draw a card. 2/3 |
Hallowed Moonlight | 1W | Instant | Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card. |
Wall of Mulch | 1G | Creature — Wall | Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4 |
Cease-Fire | 2W | Instant | Target player can't cast creature spells this turn. Draw a card. |
Mass Appeal | 2U | Sorcery | Draw a card for each Human you control. |
Pyknite | 2G | Creature — Ouphe | When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1 |
Eligeth, Crossroads Augur | 4UU | Legendary Creature — Sphinx | Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.) 5/6 |
Yawgmoth's Bargain | 4BB | Enchantment | Skip your draw step. Pay 1 life: Draw a card. |
Four Knocks | 2W | Enchantment | Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card. |