M:tG card similarity search
1W · Enchantment
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Name | Mana | Type | Text |
---|---|---|---|
Wirewood Savage | 2G | Creature — Elf | Whenever a Beast enters the battlefield, you may draw a card. 2/2 |
Seaside Haven | Land | {T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card. | |
Generous Stray | 2G | Creature — Cat | When Generous Stray enters the battlefield, draw a card. 1/2 |
Archivist | 2UU | Creature — Human Wizard | {T}: Draw a card. 1/1 |
Azure Mage | 1U | Creature — Human Wizard | {3}{U}: Draw a card. 2/1 |
Spirited Companion | 1W | Enchantment Creature — Dog | When Spirited Companion enters the battlefield, draw a card. 1/1 |
Private Eye | 1WU | Creature — Homunculus Detective | Other Detectives you control get +1/+1. Whenever you draw your second card each turn, target Detective can't be blocked this turn. 3/3 |
Shielding Plax | 2G/U | Enchantment — Aura | ({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. |
Sea Gate Loremaster | 4U | Creature — Merfolk Wizard Ally | {T}: Draw a card for each Ally you control. 1/3 |
Loyal Drake | 2U | Creature — Drake | Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2 |