Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Island of Wak-Wak

· Land

{T}: Target creature with flying has base power 0 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Gryffwing Cavalry 3WCreature — Human Knight Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2
Seraph of Dawn 2WWCreature — Angel Flying, lifelink 2/4
Heaven's Gate WInstant One or more target creatures become white until end of turn.
Whip-Spine Drake 3UUCreature — Drake Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Witch's Clinic Land {T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.
Hover Barrier 2UCreature — Illusion Wall Defender, flying 0/6
Tribute to the World Tree GGGEnchantment Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Mysterious Pathlighter 2WCreature — Faerie Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2
Meekstone 1Artifact Creatures with power 3 or greater don't untap during their controllers' untap steps.
Inner-Flame Igniter 2RCreature — Elemental Warrior {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2
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