M:tG card similarity search
· Land
{T}: Target creature with flying has base power 0 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Sungold Barrage | 2W | Instant | Destroy target creature with toughness 4 or greater. |
Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4 |
Vagrant Plowbeasts | 5GW | Creature — Beast | {1}: Regenerate target creature with power 5 or greater. 6/6 |
Grotesque Demise | 2B | Instant | Exile target creature with power 3 or less. |
Reaver Ambush | 2B | Instant | Exile target creature with power 3 or less. |
Success! | W | Instant | Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. |
Complete Disregard | 2B | Instant | Devoid (This card has no color.) Exile target creature with power 3 or less. |
Strider, Ranger of the North | 2RG | Legendary Creature — Human Ranger | Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. 4/4 |
Wandering Wolf | 1G | Creature — Wolf | Creatures with power less than Wandering Wolf's power can't block it. 2/1 |
Vedalken Squirrel-Whacker | 3U | Creature — Vedalken Guest | As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness. */* |