Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Isleback Spawn

5UU · Creature — Kraken

Shroud (This creature can't be the target of spells or abilities.) Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. 4/8

Similar cards

Color identity:
NameManaTypeText
King Crab 4UUCreature — Crab {1}{U}, {T}: Put target green creature on top of its owner's library. 4/5
Sage Aven 3UCreature — Bird Wizard Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/3
Gluttonous Slug 1BCreature — Slug Horror Menace Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/3
Puffer Extract 5Artifact {X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Spectral Shield 1WUEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells.
Mothrider Cavalry 2WWCreature — Human Samurai This spell costs {2} less to cast if you have no creature cards in hand not named Mothrider Cavalry. Flying Other creatures you control get +1/+1. 2/2
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Tithe WInstant Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Psychic Theft 1USorcery Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Covenant of Minds 4USorcery Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
Page 366