Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Isperia, Supreme Judge

2WWUU · Legendary Creature — Sphinx

Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card. 6/4

Similar cards

Color identity:
NameManaTypeText
Telim'Tor's Edict RInstant Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
Pyknite 2GCreature — Ouphe When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
Zareth San, the Trickster 3UBLegendary Creature — Merfolk Rogue Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. 4/4
Scion of Halaster 1BLegendary Enchantment — Background Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
Omen 1USorcery Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Ponder USorcery Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Judoon Enforcers 5RWCreature — Alien Rhino Soldier Trample No more than one creature can attack you each combat. Suspend 6—{1}{R}{W} (Rather than cast this card from your hand, you may pay {1}{R}{W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8
Sea Serpent 5UCreature — Serpent Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5
Bonders' Enclave Land {T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Invasion of Pyrulea GUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.
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