M:tG card similarity search
RWB · Legendary Creature — Human Samurai
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Scourglass | 3WW | Artifact | {T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate only during your upkeep. |
Shu Farmer | 1W | Creature — Human | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1 |
Dedicated Dollmaker | 1W | Creature — Dwarf Artificer | When Dedicated Dollmaker enters the battlefield, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types. {1}{W}: Tokens you control gain indestructible until end of turn. Activate only once. 2/2 |
Guile | 3UUU | Creature — Elemental Incarnation | Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Cryptic Trilobite | XX | Creature — Trilobite | Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. 0/0 |
Confusion in the Ranks | 3RR | Enchantment | Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. |
Swift Reconfiguration | W | Enchantment — Aura | Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.) |
Armageddon Clock | 6 | Artifact | At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. |
Starke of Rath | 1RR | Legendary Creature — Human Rogue | {T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.) 2/2 |
Kongming's Contraptions | 3W | Creature — Human Soldier | {T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step. 2/4 |