Card Codex

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17 May 2024: Card library updated.

It Doesn't Add Up

3BB · Instant

Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)

Similar cards

Color identity:
NameManaTypeText
Fleetfoot Panther 1GWCreature — Cat Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. 3/4
Homura, Human Ascendant 4RRLegendary Creature — Human Monk Homura, Human Ascendant can't block. When Homura dies, return it to the battlefield flipped. 4/4
Light the Way WInstant Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.
Funeral Pyre WInstant Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
Tome Shredder 2RCreature — Wolf Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. 2/2
Fight 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
Malanthrope 1GUCreature — Tyranid Flying Scavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way. 2/2
Idol of Endurance 2WArtifact When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.
Kytheon's Tactics 1WWSorcery Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
Coastal Wizard 2UUCreature — Human Wizard {T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1
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