Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

It That Gets Left Hanging

5R · Creature — Elemental Horror

When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. 5/4

Similar cards

Color identity:
NameManaTypeText
Incorrigible Youths 3RRCreature — Vampire Haste Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/3
Brazen Scourge 1RRCreature — Gremlin Haste 3/3
Hostile Minotaur 3RCreature — Minotaur Haste (This creature can attack and {T} as soon as it comes under your control.) 3/3
Bellowing Bruiser 4RCreature — Ogre Haste 4/4
The Warmonger Hero Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
Raging Minotaur 2RRCreature — Minotaur Berserker Haste 3/3
Talruum Minotaur 2RRCreature — Minotaur Berserker Haste 3/3
Ogre Berserker 4RCreature — Ogre Berserker Haste 4/2
Coercive Recruiter 4RCreature — Orc Pirate Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. 4/3
Dreg Mangler 1BGCreature — Plant Zombie Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 3/3
Page 15