Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

It That Gets Left Hanging

5R · Creature — Elemental Horror

When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. 5/4

Similar cards

Color identity:
NameManaTypeText
Saheeli, the Sun's Brilliance URLegendary Creature — Human Artificer {U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. 2/2
Viashino Slasher 1RCreature — Viashino Warrior {R}: Viashino Slasher gets +1/-1 until end of turn. 1/2
Spurred Wolverine 4RCreature — Wolverine Beast Tap two untapped Beasts you control: Target creature gains first strike until end of turn. 3/2
Stonerise Spirit 1WCreature — Spirit Bird Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2
Unexpected Allies 1RSorcery Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
Thistledown Duo 2W/UCreature — Kithkin Soldier Wizard Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. 2/2
Conclave Phalanx 4WCreature — Human Soldier Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4
Cackling Culprit Creature — Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. {1}{B}: Cackling Culprit gains deathtouch until end of turn. 3/5
Lavaspur Boots 1Artifact — Equipment Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}
Mercenary Knight 2BCreature — Human Mercenary Knight When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. 4/4
Page 229