Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ivory Crane Netsuke

2 · Artifact

At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.

Similar cards

Color identity:
NameManaTypeText
Makeshift Binding 2WEnchantment When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.
Soul Charmer 2WCreature — Human Rebel Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2
Ghirapur Orrery 4Artifact Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Blood Scrivener 1BCreature — Zombie Wizard If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1
Idle Thoughts 3UEnchantment {2}: Draw a card if you have no cards in hand.
Trade Caravan WCreature — Human Nomad At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep. 1/1
Path to the World Tree 1GEnchantment When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Hag of Inner Weakness 2BCreature — Hag Warlock At the beginning of your upkeep, target creature an opponent controls gets -2/-1 until your next turn. 2/2
Hunt for Specimens 1BSorcery Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Mirri's Guile GEnchantment At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
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