Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ivory Crane Netsuke

2 · Artifact

At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.

Similar cards

Color identity:
NameManaTypeText
Triskaidekaphobia 3BEnchantment At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.
Overgrown Arch 1GCreature — Plant Wall Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
Peace of Mind 1WEnchantment {W}, Discard a card: You gain 3 life.
Soul Bleed 2BEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Hunters' Feast 3GSorcery Any number of target players each gain 6 life.
Krosan Druid 2GCreature — Centaur Druid Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. 2/3
Zof Consumption 4BBSorcery Each opponent loses 4 life and you gain 4 life.
Dune Diviner 2GCreature — Naga Cleric {1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Page 24