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17 May 2024: Card library updated.

Ivory Crane Netsuke

2 · Artifact

At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.

Similar cards

Color identity:
NameManaTypeText
Gibbering Barricade 2BCreature — Nightmare Wall Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. 2/4
Lampad of Death's Vigil 1BEnchantment Creature — Nymph {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. 1/3
Orzhova, the Church of Deals Land {T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Punish Ignorance WUUBInstant Counter target spell. Its controller loses 3 life and you gain 3 life.
Duskwielder BCreature — Elf Berserker Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.) 1/2
Bargain 2WSorcery Target opponent draws a card. You gain 7 life.
Erosion UUUEnchantment — Aura Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Rewards of Diversity 2WEnchantment Whenever an opponent casts a multicolored spell, you gain 4 life.
Dreadhorde Invasion 1BEnchantment At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Archway Angel 5WCreature — Angel Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4
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