M:tG card similarity search
1 · Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Name | Mana | Type | Text |
---|---|---|---|
Kheru Lich Lord | 3BGU | Creature — Zombie Wizard | At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. 4/4 |
Four Knocks | 2W | Enchantment | Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card. |
Fireblade Artist | BR | Creature — Human Shaman | Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. 2/2 |
Bubbling Cauldron | 2 | Artifact | {1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way. |
Disrupting Shoal | XUU | Instant — Arcane | You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. Counter target spell if its mana value is X. |
Petrified Wood-Kin | 6G | Creature — Elemental Warrior | This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants 3/3 |
Shizuko, Caller of Autumn | 1GG | Legendary Creature — Snake Shaman | At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3 |
Nahiri's Lithoforming | XRR | Sorcery | Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn. |
GO TO JAIL | W | Enchantment | When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. |
Braids, Cabal Minion | 2BB | Legendary Creature — Human Minion | At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. 2/2 |