M:tG card similarity search
1 · Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Name | Mana | Type | Text |
---|---|---|---|
Segovian Leviathan | 4U | Creature — Leviathan | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |
Kenessos, Priest of Thassa | 1U | Legendary Creature — Merfolk Cleric | If you would scry a number of cards, scry that many cards plus one instead. {3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library. 1/3 |
Graveyard Busybody | 4UU | Creature — Human Spy | All graveyards are also your graveyards. Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. */* |
Pious Interdiction | 3W | Enchantment — Aura | Enchant creature When Pious Interdiction enters the battlefield, you gain 2 life. Enchanted creature can't attack or block. |
Chaos Terminator Lord | 3R | Creature — Astartes Warrior | Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. 3/3 |
Dogpile | 3R | Instant | Dogpile deals damage to any target equal to the number of attacking creatures you control. |
The Ur-Dragon | 4WUBRG | Legendary Creature — Dragon Avatar | Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. 10/10 |
Dreams of the Dead | 3U | Enchantment | {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) |
Death Watch | B | Enchantment — Aura | Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |