Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ixalli's Keeper

1G · Creature — Human Shaman

{7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Storm Shaman 2RCreature — Human Cleric Shaman {R}: Storm Shaman gets +1/+0 until end of turn. 0/4
Gorgon Flail 2Artifact — Equipment Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Lash of the Tyrant Hero Artifact — Equipment Equipped creature gets +1/+2 and has deathtouch. Equip {2}
Hound Tamer 2GCreature — Human Werewolf Trample {3}{G}: Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Resilient Khenra 1GCreature — Jackal Wizard When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) 2/2
Vigilant Martyr WCreature — Human Cleric Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. 1/1
Shell Skulkin 4Artifact Creature — Scarecrow {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2
Trenching Steed 3WCreature — Horse Rebel Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3
Seething Pathblazer 2RCreature — Elemental Warrior Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. 2/2
Myojin of Towering Might 5GGGLegendary Creature — Spirit Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. 8/8
Page 122