Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ixalli's Lorekeeper

G · Creature — Human Druid

{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source. 1/1

Similar cards

Color identity:
NameManaTypeText
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Grenzo, Havoc Raiser RRLegendary Creature — Goblin Rogue Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2
Curse of Hospitality 2REnchantment — Aura Curse Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
Sheltered Aerie 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color."
Gemstone Array 4Artifact {2}: Put a charge counter on Gemstone Array. Remove a charge counter from Gemstone Array: Add one mana of any color.
Daxos of Meletis 1WULegendary Creature — Human Soldier Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2
Temple of the False God Land {T}: Add {C}{C}. Activate only if you control five or more lands.
Grand Warlord Radha 2RGLegendary Creature — Elf Warrior Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/4
Plasm Capture GGUUInstant Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
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