M:tG card similarity search
2U · Instant
Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Steadfast Sentry | 2W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. 3/2 |
Quagnoth | 5G | Creature — Beast | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Shroud (This creature can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand. 4/5 |
Warden of the Chained | 1RG | Creature — Minotaur Warrior | Trample Warden of the Chained can't attack unless you control another creature with power 4 or greater. 4/4 |
Soul Snuffers | 2BB | Creature — Elemental Shaman | When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3 |
Forcemage Advocate | 1G | Creature — Centaur Shaman | {T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature. 2/1 |
Aethersnatch | 4UU | Instant | Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) |
Illicit Masquerade | 3B | Enchantment | Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. |
Sublime Epiphany | 4UU | Instant | Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card. |
Red Cliffs Armada | 4U | Creature — Human Soldier | Red Cliffs Armada can't attack unless defending player controls an Island. 5/4 |
Wu Warship | 2U | Creature — Human Soldier | Wu Warship can't attack unless defending player controls an Island. 3/3 |