M:tG card similarity search
3UU · Legendary Creature — Dragon
Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Enhanced Awareness | 4U | Instant | Draw three cards, then discard a card. |
Rain of Revelation | 3U | Instant | Draw three cards, then discard a card. |
Sift | 3U | Sorcery | Draw three cards, then discard a card. |
Laboratory Maniac | 2U | Creature — Human Wizard | If you would draw a card while your library has no cards in it, you win the game instead. 2/2 |
Walker of Secret Ways | 2U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. 1/2 |
Fires of Victory | 1R | Instant | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand. |
Basilica Stalker | 5B | Creature — Vampire Detective | Flying Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Disguise {4}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/4 |
Shake the Foundations | 2R | Instant | Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
Military Intelligence | 1U | Enchantment | Whenever you attack with two or more creatures, draw a card. |
Depose | 1W/U | Instant | Tap target creature. Draw a card. |