M:tG card similarity search
3 · Artifact
{T}: Add {U} or {R}. {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Daretti, Ingenious Iconoclast | 1BR | Legendary Planeswalker — Daretti | [+1]: Create a 1/1 colorless Construct artifact creature token with defender. [−1]: You may sacrifice an artifact. If you do, destroy target artifact or creature. [−6]: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. Loyalty 3 |
| Phantasmal Dragon | 2UU | Creature — Dragon Illusion | Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. 5/5 |
| Call the Skybreaker | 5U/RU/R | Sorcery | Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
| Rings a Bell | 2UU | Enchantment | As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. |
| Words of War | 2R | Enchantment | {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead. |
| Providence | 5WW | Sorcery | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26. |
| Mordenkainen's Polymorph | 1U | Instant | Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.) |
| Frantic Salvage | 3W | Instant | Put any number of target artifact cards from your graveyard on top of your library. Draw a card. |
| Pact Weapon | 3B | Artifact — Equipment | As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card. |
| Loose Lips | U | Enchantment — Aura | Enchant creature As Loose Lips enters the battlefield, choose a sentence with eight or fewer words. Enchanted creature has flying. Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards. |