M:tG card similarity search
UR · Creature — Viashino Wizard
When Izzet Polarizer dies, conjure a card named Ionize or a card named Electrolyze into your hand. (Your choice is not revealed to other players.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Hearth Elemental | 5R | Creature — Elemental | This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. 4/5 |
Squee, the Immortal | 1RR | Legendary Creature — Goblin | You may cast Squee, the Immortal from your graveyard or from exile. 2/1 |
Rayami, First of the Fallen | 1BGU | Legendary Creature — Vampire | If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. 5/4 |
Mairsil, the Pretender | 1UBR | Legendary Creature — Human Wizard | When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn. 4/4 |
Shadow of Doubt | U/BU/B | Instant | ({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card. |
Invigorating Boon | 1G | Enchantment | Whenever a player cycles a card, you may put a +1/+1 counter on target creature. |
Trained Caracal | W | Creature — Cat | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Rummaging Goblin | 2R | Creature — Goblin Rogue | {T}, Discard a card: Draw a card. 1/1 |
Call to Heel | 1U | Instant | Return target creature to its owner's hand. Its controller draws a card. |
Kodama of the East Tree | 4GG | Legendary Creature — Spirit | Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) 6/6 |