Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Izzet Steam Maze

· Plane — Ravnica

Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.

Similar cards

Color identity:
NameManaTypeText
Geistlight Snare 2UInstant This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.
Djinn of the Fountain 4UUCreature — Djinn Flying Whenever you cast an instant or sorcery spell, choose one — • Djinn of the Fountain gets +1/+1 until end of turn. • Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1. 4/4
Demon's Horn 2Artifact Whenever a player casts a black spell, you may gain 1 life.
Blood for the Blood God! 8BBRInstant This spell costs {1} less to cast for each creature that died this turn. Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Angel's Feather 2Artifact Whenever a player casts a white spell, you may gain 1 life.
Skyshroud Condor 1UCreature — Bird Cast this spell only if you've cast another spell this turn. Flying 2/2
Rodeo Pyromancers 3RCreature — Human Mercenary Whenever you cast your first spell each turn, add {R}{R}. 3/4
Defiler of Vigor 3GGCreature — Phyrexian Wurm Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control. 6/6
Daru Warchief 2WWCreature — Human Soldier Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. 1/1
Ricochet REnchantment Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
Page 90