Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jace's Archivist

1UU · Creature — Vedalken Wizard

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. 2/2

Similar cards

Color identity:
NameManaTypeText
Knight of the Widget 2WArtifact Creature — Cyborg Knight Vigilance Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control. */*
Arwen, Weaver of Hope 1GGLegendary Creature — Elf Noble Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. 2/1
Generous Stray 2GCreature — Cat When Generous Stray enters the battlefield, draw a card. 1/2
Inscription of Insight 3USorcery Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Toluz, Clever Conductor W/UUU/BLegendary Creature — Human Rogue When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand. 3/1
Time Spiral 4UUSorcery Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Pygmy Kavu 3GCreature — Kavu When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2
Master of the Feast 1BBEnchantment Creature — Demon Flying At the beginning of your upkeep, each opponent draws a card. 5/5
Grizzled Huntmaster 1GGCreature — Human Warrior When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3
Soul Servitude 2BInstant Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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