Card Codex

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17 May 2024: Card library updated.

Jace's Archivist

1UU · Creature — Vedalken Wizard

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. 2/2

Similar cards

Color identity:
NameManaTypeText
Thoughtseize BSorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Liliana's Caress 1BEnchantment Whenever an opponent discards a card, that player loses 2 life.
Mire's Malice 3BSorcery Target opponent discards two cards. Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Mystic Meditation 3USorcery Draw three cards. Then discard two cards unless you discard a creature card.
Necromancer's Stockpile 1BEnchantment {1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Master the Way 3URSorcery Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Abyssal Nocturnus 1BBCreature — Horror Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Shipwreck Sifters 1UCreature — Spirit When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters. 1/2
Messenger Jays 4UCreature — Bird Flying Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. 2/1
Cruel Grimnarch 5BCreature — Phyrexian Cleric Deathtouch When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life. 5/5
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