Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jace's Sanctum

3U · Enchantment

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Similar cards

Color identity:
NameManaTypeText
Maskwood Nexus 4Artifact Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Rivendell Legendary Land Rivendell enters the battlefield tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.
Quintorius, Loremaster 3RWLegendary Creature — Elephant Cleric Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. 3/5
Lavinia of the Tenth 3WULegendary Creature — Human Soldier Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/4
Reveillark 4WCreature — Elemental Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/3
Jetfire, Air Guardian Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying {U}{U}{U}: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.) 3/4
The Belligerent 2URLegendary Artifact — Vehicle Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. Crew 3 5/5
Overwhelming Encounter 3GGSorcery Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.
Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Tawnos's Wand 4Artifact {2}, {T}: Target creature with power 2 or less can't be blocked this turn.
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