Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jace's Sentinel

1U · Creature — Merfolk Warrior

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. 1/3

Similar cards

Color identity:
NameManaTypeText
Vexing Shusher R/GR/GCreature — Goblin Shaman This spell can't be countered. {R/G}: Target spell can't be countered. 2/2
Squeak By WSorcery — Adventure Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Aetherling 4UUCreature — Shapeshifter {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. {U}: Aetherling can't be blocked this turn. {1}: Aetherling gets +1/-1 until end of turn. {1}: Aetherling gets -1/+1 until end of turn. 4/5
Militant Inquisitor 2WCreature — Human Cleric Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3
Jeskai Infiltrator 2UCreature — Human Monk Jeskai Infiltrator can't be blocked as long as you control no other creatures. When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 2/3
Imoen, Trickster Friend 1ULegendary Creature — Human Rogue Wizard Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard. Imoen, Trickster Friend can't be blocked as long as it's attacking alone. 2/1
Earth Surge 3GEnchantment Each land gets +2/+2 as long as it's a creature.
Rabid Wombat 2GGCreature — Wombat Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it. 0/1
Verdant Outrider 2GCreature — Human Knight {1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn. 4/2
Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
Page 45