Card Codex

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17 May 2024: Card library updated.

Jace's Triumph

2U · Sorcery

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

Similar cards

Color identity:
NameManaTypeText
Cavalier of Gales 2UUUCreature — Elemental Knight Flying When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. 5/5
Indentured Djinn 1UUCreature — Djinn Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4
Towashi Plane — Kamigawa Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
Catalog 2UInstant Draw two cards, then discard a card.
Emmessi Tome 4Artifact {5}, {T}: Draw two cards, then discard a card.
Ghastly Discovery 2USorcery Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Attunement 2UEnchantment Return Attunement to its owner's hand: Draw three cards, then discard four cards.
Plea for Power 3USorcery Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Drastic Revelation 2UBRSorcery Discard your hand. Draw seven cards, then discard three cards at random.
Loreseeker's Stone 6Artifact {3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
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