M:tG card similarity search
2U · Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Name | Mana | Type | Text |
---|---|---|---|
Crow of Dark Tidings | 2B | Creature — Zombie Bird | Flying When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.) 2/1 |
Evangel of Synthesis | UB | Creature — Phyrexian Human Cleric | When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. 2/3 |
Aggressive Mining | 3R | Enchantment | You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn. |
Sages of the Anima | 3GU | Creature — Elf Wizard | If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. 3/4 |
Rousing Read | 2U | Enchantment — Aura | Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying. |
Honor the God-Pharaoh | 2R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Peregrin Took | 2G | Legendary Creature — Halfling Citizen | If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice three Foods: Draw a card. 2/3 |
Dimir Strandcatcher | 2U/BU/B | Creature — Faerie Rogue | Flying Whenever you attack, surveil X, where X is the number of opponents being attacked. At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card. 3/3 |
Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |
Chains of Mephistopheles | 1B | Enchantment | If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card. |