M:tG card similarity search
2U · Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Name | Mana | Type | Text |
---|---|---|---|
Sphinx of Enlightenment | 4UU | Creature — Sphinx | Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5 |
Soldevi Sage | 1U | Creature — Human Wizard | {T}, Sacrifice two lands: Draw three cards, then discard one of them. 1/1 |
Riverwise Augur | 3U | Creature — Merfolk Wizard | When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. 2/2 |
Thirst for Discovery | 2U | Instant | Draw three cards. Then discard two cards unless you discard a basic land card. |
Control of the Court | 1R | Sorcery | Draw four cards, then discard three cards at random. |
Goblin Lore | 1R | Sorcery | Draw four cards, then discard three cards at random. |
Tymora's Invoker | 1U | Creature — Orc Rogue | Sleight of Hand — {8}: Draw two cards. 1/3 |
Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
Oath of Jace | 2U | Legendary Enchantment | When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. |
Thought Scour | U | Instant | Target player mills two cards. Draw a card. |