M:tG card similarity search
2UU · Legendary Planeswalker — Jace
[+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. [−2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. [−8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs. Loyalty 4
Name | Mana | Type | Text |
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Era of Innovation | 1U | Enchantment | Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards. |
Armored Skyhunter | 3W | Creature — Cat Knight | Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3 |
Karn, the Great Creator | 4 | Legendary Planeswalker — Karn | Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand. Loyalty 5 |
A-Deal Gone Bad | 3B | Instant | Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life. |
Call of the Wild | 2GG | Enchantment | {2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. |
Elspeth, Knight-Errant | 2WW | Legendary Planeswalker — Elspeth | [+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." Loyalty 4 |
Track Down | 1G | Sorcery | Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Fatal Lore | 2BB | Sorcery | An opponent chooses one — • You draw three cards. • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards. |
Memoricide | 3B | Sorcery | Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. |
Mana-Charged Dragon | 4RR | Creature — Dragon | Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. 5/5 |