M:tG card similarity search
1UUU · Legendary Planeswalker — Jace
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4
Name | Mana | Type | Text |
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Gretchen Titchwillow | GU | Legendary Creature — Halfling Druid | {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. 0/4 |
Mutalith Vortex Beast | 4UR | Creature — Mutant Beast | Trample Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player. 6/6 |
Xanathar, Guild Kingpin | 4UB | Legendary Creature — Beholder | At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. 5/6 |
Annie Flash, the Veteran | 3RGW | Legendary Creature — Human Rogue | Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. 4/5 |
Bribery | 3UU | Sorcery | Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
Manifold Insights | 2U | Sorcery | Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. |
Park Heights Pegasus | GW | Creature — Pegasus | Flying, trample Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. 2/1 |
Wildsize | 2G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Draw a card. |
Fireshrieker | 3 | Artifact — Equipment | Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Siphon Insight | UB | Instant | Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback {1}{U}{B} |