Card Codex

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17 May 2024: Card library updated.

Jace, Wielder of Mysteries

1UUU · Legendary Planeswalker — Jace

If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4

Similar cards

Color identity:
NameManaTypeText
Kavu Runner 3RCreature — Kavu Kavu Runner has haste as long as no opponent controls a white or blue creature. 3/3
Wandering Mind 1URCreature — Horror Flying When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/1
Sigarda's Splendor 2WWEnchantment As Sigarda's Splendor enters the battlefield, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. Whenever you cast a white spell, you gain 1 life.
Sanwell, Avenger Ace 1WLegendary Creature — Human Pilot As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. 3/1
Worldpurge 4W/UW/UW/UW/USorcery Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
Bag of Devouring BArtifact Whenever you sacrifice another nontoken artifact or creature, exile it. {2}, {T}, Sacrifice another artifact or creature: Draw a card. {3}, {T}, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result.
False Memories 1UInstant Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.
Skirk Drill Sergeant 1RCreature — Goblin Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. 2/1
Memoricide 3BSorcery Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Glimpse of Tomorrow Sorcery Suspend 3—{R}{R} Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
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