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17 May 2024: Card library updated.

Jace, the Living Guildpact

2UU · Legendary Planeswalker — Jace

[+1]: Look at the top two cards of your library. Put one of them into your graveyard. [−3]: Return another target nonland permanent to its owner's hand. [−8]: Each player shuffles their hand and graveyard into their library. You draw seven cards. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
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Jace, the Perfected Mind 2UU/PLegendary Planeswalker — Jace Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Until your next turn, up to one target creature gets -3/-0. [−2]: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. [−X]: Target player mills three times X cards. Loyalty 5
Umbilicus 4Artifact At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.
Water Weird 3UCreature — Elemental Weird Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4
Stain the Mind 4BSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Foresee 3USorcery Scry 4, then draw two cards.
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Reviving Melody 2GSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.
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